Devlog | Progress towards 0.2.0


As things currently stand, I'm happy to say I have completed the entirety of the first character in the game (Uzaki Hana), and I have made steady progress into the second (Shouko Komi).

I unfortunately am running into a few issues with getting some events to do what I want, and while I would love to work around these issues quickly, I am very new to this, and the forums have been down all day. As a result, I have been unable to do research into potential ways to solve or work around my current problems.

Regardless, the changes I expect to have produced for the 0.2.0 release are:

- Introductory stories to each character added.

- Uzaki Hana branch completed.

- Shouko Komi branch completed.

- Marin Kitagawa branch started (at the very least)

I am considering making this an official release of the game, and will complete it as I move forward. I have no intention of getting half way through and moving on to another project. I made this game an "Assortment of minigames" style game to help me learn mechanics of the engine. I have decided the full game will be $2 USD. Until I learn the engine more, and how to make the gameplay more engaging, I believe this price is fair. I would like to have it ready to release within 7 days, but that's being optimistic. We'll see how it goes!

Thanks for reading. Again, if anyone has notes, I encourage you to leave comments. I'm receptive to ideas and suggestions on how to improve the game.


Files

Waifu Trap House_DEMO.rar 113 MB
3 days ago

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